![]() You then fight the Yeti in its cavern and it blows ice and does ground pound, create icicles and throw ice balls at you and its weakness is the Scroll of Tarkana, found in the Toxic Spires in the Forsaken Province. The Grunt enemies in this realm are Ice Grunts and Frost Worms and the Anklebiters are Wolves and their general is a Barbarian Chieftain and the Golem is an undead Polar Bear. The Ice Domain is the fourth realm players need to enter. You can unlock the Tigress in this realm. It blinds its eye for a limited time and it uses its arm to attack them and will go down and three pillars will hit them. Players then fight the Plague Fiend in its Vat and its weakness is the Javelin of Marker, found in the Ice Domain. The Grunt enemies in this realm are Plague Grunts and Plague Bringers and the Anklebiters are Maggots and their general is a Plague Overlord and the Golem is a Mossy Golem. ![]() The Forsaken Province is the third realm players need to enter. You can unlock the Falconess in this realm. Its weakness is the Scimitar of Rasha, found in the Mountain Kingdom. You then fight the Chimera in its keep, a monster with three heads, like a Serpent, Lion or Falcon and then blow acid, fire and electric. The Grunt enemies in this realm are Animated Armor and Wolfmen and then the Anklebiters are Rats and their general is an Captain of the Wolfmen and the Golem is a Metallic Golem. The Castle Stronghold is the second realm players need to enter. You can unlock the Minotaur in this realm. You then fight the Dragon in its lair and then it blows fire and you must find its weakness, the Ice Axe of Untar in the Castle Stronghold. The Grunt enemies are Orcs and Lava Demons and the Anklebiters are Scorpions and their general is an Orc Warrior and the Golem is a Stone Folem. The Mountain Kingdom is the first realm the game wants you to enter.
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